FlashDevelop and BlackBerry PlayBook Development: The Basics

Despite the misinformation floating around out there, the openness of the Flash Platform and the open source Flex SDK make it possible to create Flash and AIR applications without touching a single authoring tool created by Adobe. It also makes it possible for other tools and projects to be used in conjunction with the Adobe-produced tools. You’re in control of your preferred toolset, and it’s a beautiful thing.

One application that is part of my toolset is FlashDevelop. It is an open source development environment for Flash Platform content. It includes features for both ActionScript (2 & 3) development as well as Flex (3 & 4) development for both Flash Player and AIR and is on par with Flash Builder in several areas and surpasses it (in my opinion) in other areas. For final output, it uses the open source Flex and AIR SDKs to compile SWF and AIR files that are identical to those produced in Adobe authoring.

Of course, the very day that BlackBerry announced that Flash Player 10.1 and AIR 2.5 would be fully supported on the BlackBerry PlayBook in the browser and as apps, I downloaded all of the required SDKs and set out to build my first PlayBook application. After downloading, installing and donating *wink* to the FlashDevelop project, the following will get you started with building your own PlayBook app.